- MANDELBULB 3D 1.8.9 UPDATE
- MANDELBULB 3D 1.8.9 32 BIT
- MANDELBULB 3D 1.8.9 SOFTWARE
- MANDELBULB 3D 1.8.9 CODE
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MANDELBULB 3D 1.8.9 SOFTWARE
My name is Andreas Maschke aka „overwhale“ and I’m creating software for about 30 years.
MANDELBULB 3D 1.8.9 CODE
The source code of the project is public and currently hosted at GitHub. Since the latest version from Jesse, I created about 10 releases so far, and added the following improvements:ZBuf16Bit-module to create z-buffes/depth-maps in high qualityBTracer2-module to create high-quality meshes (in nearly unlimited resolution) from within Mandelbulb3DIntegrated module to generate heightmaps from arbitrary meshesMutaGen-module to easily explore new combinations of formulas and settingsIntegrated formula-editor for creating/editing JIT-compiled formulasSupport for animated (height)mapsNavigator-size may be adjustedGlobal rework of the UI, added theme-support I understand this, it is really a challenge to work with this code base, and any change may be easily a breaking change.
MANDELBULB 3D 1.8.9 32 BIT
But, it turned out, that the combination of Delphi and 32 Bit assembly code as well as the need to use a commercial development environment (Delphi IDE) does not really attract developers. When I took over the project there where a lot of people which offered their help. So I’m the current (and only, unfortunately) maintainer of MB3D and continously am creating new releases since this time. I took over the project in 2015 and pushed the source code to GitHub.
MANDELBULB 3D 1.8.9 UPDATE
After releasing a lot of updates Jesse retired, his final update was 1.89 so far. Version 1.0 of Mandelbulb3D was released by Jesse in 2010. He used a combination of Delphi (for simplicity and speed of development) and 32 Bit assembly (for speed). The software (also known as „MB3D") was written by the user Jesse. Mandelbulb3D (as well as the Mandelbulb itself) was initially invented at the forum.